Docs
Craft
Combining materials by recipe into a Good, tier by tier, and what the Good escrows.
How crafting works
Combine materials by recipe into a Good. A Good escrows every underlying stock.
- Pick a recipe. Season 1 has 3 tiers of them.
- The Refinery pulls the inputs from your wallet: stock tokens for a Component, Goods for a Product or the Legendary.
- The craft fee is charged in USDG.
- The Good is minted to you. Its inputs are escrowed inside it.
Chip+Battery+Display+Phone
Tiers
- Tier 1, Component. No cap. Trades at NAV. Craft fee 0.3%. ERC-20.
- Tier 2, Product. Cap of 2,000 per product per season. Craft fee 1%. ERC-20.
- Tier 3, Legendary. Cap of 100. Numbered #1 to #100. Craft fee 2%. ERC-721.
Every recipe is on the Recipes page. Starting NAVs are $20 for a Component, $60 for a Product and $240 for Megacity.
What a Good escrows
Stock tokens, and nothing else. Crafting a Component pulls its two stocks into it. Crafting a Product consumes the Components and moves their stocks into the Product, so the Product holds the stock directly. Megacity does the same with four Products. Whatever the tier, a Good is a box of stock tokens with a recipe on the lid.
Crafting up consumes the lower-tier Goods. The Components that went into a Phone no longer exist; their stock tokens live in the Phone, and melting the Phone returns those stock tokens, not the Components.