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Craft

Combining materials by recipe into a Good, tier by tier, and what the Good escrows.

How crafting works

Combine materials by recipe into a Good. A Good escrows every underlying stock.

  1. Pick a recipe. Season 1 has 3 tiers of them.
  2. The Refinery pulls the inputs from your wallet: stock tokens for a Component, Goods for a Product or the Legendary.
  3. The craft fee is charged in USDG.
  4. The Good is minted to you. Its inputs are escrowed inside it.
Chip+Battery+Display+Phone

Tiers

  • Tier 1, Component. No cap. Trades at NAV. Craft fee 0.3%. ERC-20.
  • Tier 2, Product. Cap of 2,000 per product per season. Craft fee 1%. ERC-20.
  • Tier 3, Legendary. Cap of 100. Numbered #1 to #100. Craft fee 2%. ERC-721.

Every recipe is on the Recipes page. Starting NAVs are $20 for a Component, $60 for a Product and $240 for Megacity.

What a Good escrows

Stock tokens, and nothing else. Crafting a Component pulls its two stocks into it. Crafting a Product consumes the Components and moves their stocks into the Product, so the Product holds the stock directly. Megacity does the same with four Products. Whatever the tier, a Good is a box of stock tokens with a recipe on the lid.

Crafting up consumes the lower-tier Goods. The Components that went into a Phone no longer exist; their stock tokens live in the Phone, and melting the Phone returns those stock tokens, not the Components.